Anthony DiSpezio

“Anthony expertly took difficult science concepts and rendered superior learning tools for JASON's graduate courses. Anthony excels at handling multiple tasks assigned to him on short deadlines delivering superior results.”

Peter G. Haydock

National Geographic: The JASON Project

Vice President of Curriculum and Professional Development

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Résumé

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Life

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Life Life

Sea Grant: Marinecareers.net (WHOI)

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 Sea Grant: Marinecareers.net (WHOI)  Sea Grant: Marinecareers.net (WHOI)

Operation: Resilient Planet (NGS)

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Operation: Resilient Planet (NGS) Operation: Resilient Planet (NGS)

American Chemical Society

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American Chemical Society American Chemical Society


National Geographic: The JASON Project

February 8th, 2010

The JASON Project, one of the National Geographic Society’s ongoing teaching endeavors, is an online curriculum aimed at educating teachers in different areas of K-12 schooling. The design below was created to allow course authors a practical, stylish interface to deliver their content. Utilizing popular javascript & css techniques, this design lends itself to many forms of educational content delivery.

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Sea Grant: Marinecareers.net (WHOI)

February 9th, 2010

marinecareers_00.jpg

The Marine Careers website, designed for Sea Grant (a division of NOAA), educates prospective employees about careers in marine sciences. The site contains informative articles, FAQs, slideshows, salary statistics, testimonials, and useful marine resources to help individuals dive into a career in marine sciences. Additionally, a PHP database was developed to show profiles of current employees, their jobs, and personal advice they have to offer.

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Sea Grant: Virtual Beachcomber (NOAA)

February 9th, 2010

beachcomber_01.jpg

The Virtual Beachcomber is a micro-site designed to introduce kids and parents about marine life and promote The Beachcomber’s Companion guide.

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“Lo-Tide” Installation [Processing]

January 26th, 2010

lo-tide_01.jpg

Lo-tide seeks to re-introduce the users to their physical surrounding in new and intriguing ways. The user is presented with a projection of a sandy shore with several dying, flopping fish. As the user enters the space, they soon discover that a camera is tracking their movement and translating their position onto the screen. Upon further interaction, the user discovers that their silhouette represents shallow waters that the dying fish can swim in.

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Electronic Rennaisynth [MaxMSP/Arduino]

January 26th, 2010

Electronic Renaisynth

The image above is the blueprint for a MaxMSP patch designed to manipulate sound with a Super Nintendo controller via Arduino. The bottom left hand corner of the patch shows how to connect the SNES controller to the Arduino board (Duemilanove in this case). Go on… »